Code: Alles auswählen
with animate on
(
for t = animationrange.start to animationrange.end do
(
--sliderTime = t;
at time t $dummy01.controller.position = $bone03.position.controller.value;
at time t $dummy01.controller.rotation = $bone03.rotation.controller.value;
)
)
dummy01: bone dummy
goal: copy keys from physic simulated bone03 to the dummy-bone.
You can't get the key-information directly. You need to use a controller. To read the key data, use object.controller.position.value. To write you need to use only object.controller.position!
IMPORTANT: the order! i tried it first with object.position.controller but this will not work!
In this case you will create keys from start to end of the timeline.